soulfire.world_connect.WorldService¶
- class soulfire.world_connect.WorldService[source]¶
Bases:
ProtocolBase class for protocol classes.
Protocol classes are defined as:
class Proto(Protocol): def meth(self) -> int: ...
Such classes are primarily used with static type checkers that recognize structural subtyping (static duck-typing).
For example:
class C: def meth(self) -> int: return 0 def func(x: Proto) -> int: return x.meth() func(C()) # Passes static type check
See PEP 544 for details. Protocol classes decorated with @typing.runtime_checkable act as simple-minded runtime protocols that check only the presence of given attributes, ignoring their type signatures. Protocol classes can be generic, they are defined as:
class GenProto[T](Protocol): def meth(self) -> T: ...
- async get_player_snapshot(request: soulfire.world_pb2.GetPlayerSnapshotRequest, ctx: connectrpc.request.RequestContext[soulfire.world_pb2.GetPlayerSnapshotRequest, soulfire.world_pb2.GetPlayerSnapshotResponse]) soulfire.world_pb2.GetPlayerSnapshotResponse[source]¶
- async get_world_block(request: soulfire.world_pb2.GetWorldBlockRequest, ctx: connectrpc.request.RequestContext[soulfire.world_pb2.GetWorldBlockRequest, soulfire.world_pb2.GetWorldBlockResponse]) soulfire.world_pb2.GetWorldBlockResponse[source]¶
- async query_blocks(request: soulfire.world_pb2.QueryBlocksRequest, ctx: connectrpc.request.RequestContext[soulfire.world_pb2.QueryBlocksRequest, soulfire.world_pb2.QueryBlocksResponse]) soulfire.world_pb2.QueryBlocksResponse[source]¶
- async get_world_entity(request: soulfire.world_pb2.GetWorldEntityRequest, ctx: connectrpc.request.RequestContext[soulfire.world_pb2.GetWorldEntityRequest, soulfire.world_pb2.GetWorldEntityResponse]) soulfire.world_pb2.GetWorldEntityResponse[source]¶
- async query_entities(request: soulfire.world_pb2.QueryEntitiesRequest, ctx: connectrpc.request.RequestContext[soulfire.world_pb2.QueryEntitiesRequest, soulfire.world_pb2.QueryEntitiesResponse]) soulfire.world_pb2.QueryEntitiesResponse[source]¶
- async raycast(request: soulfire.world_pb2.RaycastRequest, ctx: connectrpc.request.RequestContext[soulfire.world_pb2.RaycastRequest, soulfire.world_pb2.RaycastResponse]) soulfire.world_pb2.RaycastResponse[source]¶
- async can_see_block(request: soulfire.world_pb2.CanSeeBlockRequest, ctx: connectrpc.request.RequestContext[soulfire.world_pb2.CanSeeBlockRequest, soulfire.world_pb2.CanSeeBlockResponse]) soulfire.world_pb2.CanSeeBlockResponse[source]¶
- async estimate_dig_time(request: soulfire.world_pb2.EstimateDigTimeRequest, ctx: connectrpc.request.RequestContext[soulfire.world_pb2.EstimateDigTimeRequest, soulfire.world_pb2.EstimateDigTimeResponse]) soulfire.world_pb2.EstimateDigTimeResponse[source]¶
- async estimate_explosion_damage(request: soulfire.world_pb2.EstimateExplosionDamageRequest, ctx: connectrpc.request.RequestContext[soulfire.world_pb2.EstimateExplosionDamageRequest, soulfire.world_pb2.EstimateExplosionDamageResponse]) soulfire.world_pb2.EstimateExplosionDamageResponse[source]¶