soulfire.CameraRenderOptions¶ class soulfire.CameraRenderOptions[source]¶ width: int = 0¶ height: int = 0¶ max_distance: int | None = None¶ fov: float | None = None¶ camera_x: float | None = None¶ camera_y: float | None = None¶ camera_z: float | None = None¶ yaw: float | None = None¶ pitch: float | None = None¶ include_hud: bool | None = None¶ include_hands: bool | None = None¶ include_debug_trace: bool = False¶