soulfire.bot_pb2.BotLiveState¶
- class soulfire.bot_pb2.BotLiveState(x: float | None = ..., y: float | None = ..., z: float | None = ..., xRot: float | None = ..., yRot: float | None = ..., health: float | None = ..., max_health: float | None = ..., food_level: int | None = ..., saturation_level: float | None = ..., inventory: collections.abc.Iterable[InventorySlot | collections.abc.Mapping] | None = ..., selected_hotbar_slot: int | None = ..., dimension: str | None = ..., experience_level: int | None = ..., experience_progress: float | None = ..., skin_texture_hash: str | None = ..., game_mode: GameMode | str | None = ...)¶
Bases:
google.protobuf.message.MessageAbstract base class for protocol messages.
Protocol message classes are almost always generated by the protocol compiler. These generated types subclass Message and implement the methods shown below.
- X_FIELD_NUMBER: ClassVar[int]¶
- Y_FIELD_NUMBER: ClassVar[int]¶
- Z_FIELD_NUMBER: ClassVar[int]¶
- XROT_FIELD_NUMBER: ClassVar[int]¶
- YROT_FIELD_NUMBER: ClassVar[int]¶
- HEALTH_FIELD_NUMBER: ClassVar[int]¶
- MAX_HEALTH_FIELD_NUMBER: ClassVar[int]¶
- FOOD_LEVEL_FIELD_NUMBER: ClassVar[int]¶
- SATURATION_LEVEL_FIELD_NUMBER: ClassVar[int]¶
- INVENTORY_FIELD_NUMBER: ClassVar[int]¶
- SELECTED_HOTBAR_SLOT_FIELD_NUMBER: ClassVar[int]¶
- DIMENSION_FIELD_NUMBER: ClassVar[int]¶
- EXPERIENCE_LEVEL_FIELD_NUMBER: ClassVar[int]¶
- EXPERIENCE_PROGRESS_FIELD_NUMBER: ClassVar[int]¶
- SKIN_TEXTURE_HASH_FIELD_NUMBER: ClassVar[int]¶
- GAME_MODE_FIELD_NUMBER: ClassVar[int]¶
- x: float¶
- y: float¶
- z: float¶
- xRot: float¶
- yRot: float¶
- health: float¶
- max_health: float¶
- food_level: int¶
- saturation_level: float¶
- inventory: google.protobuf.internal.containers.RepeatedCompositeFieldContainer[InventorySlot]¶
- selected_hotbar_slot: int¶
- dimension: str¶
- experience_level: int¶
- experience_progress: float¶
- skin_texture_hash: str¶