soulfire.bot_live_pb2.NearbyEntity¶
- class soulfire.bot_live_pb2.NearbyEntity(entity_id: int | None = ..., entity_type: str | None = ..., position: soulfire.common_pb2.WorldPosition | collections.abc.Mapping | None = ..., distance: float | None = ..., display_name: str | None = ..., is_player: bool = ..., health: float | None = ...)¶
Bases:
google.protobuf.message.MessageAbstract base class for protocol messages.
Protocol message classes are almost always generated by the protocol compiler. These generated types subclass Message and implement the methods shown below.
- ENTITY_ID_FIELD_NUMBER: ClassVar[int]¶
- ENTITY_TYPE_FIELD_NUMBER: ClassVar[int]¶
- POSITION_FIELD_NUMBER: ClassVar[int]¶
- DISTANCE_FIELD_NUMBER: ClassVar[int]¶
- DISPLAY_NAME_FIELD_NUMBER: ClassVar[int]¶
- IS_PLAYER_FIELD_NUMBER: ClassVar[int]¶
- HEALTH_FIELD_NUMBER: ClassVar[int]¶
- entity_id: int¶
- entity_type: str¶
- position: soulfire.common_pb2.WorldPosition¶
- distance: float¶
- display_name: str¶
- is_player: bool¶
- health: float¶