soulfire.bot_live_pb2.PlayerListEntrySnapshot¶
- class soulfire.bot_live_pb2.PlayerListEntrySnapshot(profile_id: str | None = ..., profile_name: str | None = ..., listed: bool = ..., latency_ms: int | None = ..., game_mode: soulfire.bot_pb2.GameMode | str | None = ..., display_name: soulfire.domain_pb2.TextComponent | collections.abc.Mapping | None = ..., show_hat: bool = ..., list_order: int | None = ..., changed_fields: collections.abc.Iterable[str] | None = ...)¶
Bases:
google.protobuf.message.MessageAbstract base class for protocol messages.
Protocol message classes are almost always generated by the protocol compiler. These generated types subclass Message and implement the methods shown below.
- PROFILE_ID_FIELD_NUMBER: ClassVar[int]¶
- PROFILE_NAME_FIELD_NUMBER: ClassVar[int]¶
- LISTED_FIELD_NUMBER: ClassVar[int]¶
- LATENCY_MS_FIELD_NUMBER: ClassVar[int]¶
- GAME_MODE_FIELD_NUMBER: ClassVar[int]¶
- DISPLAY_NAME_FIELD_NUMBER: ClassVar[int]¶
- SHOW_HAT_FIELD_NUMBER: ClassVar[int]¶
- LIST_ORDER_FIELD_NUMBER: ClassVar[int]¶
- CHANGED_FIELDS_FIELD_NUMBER: ClassVar[int]¶
- profile_id: str¶
- profile_name: str¶
- listed: bool¶
- latency_ms: int¶
- game_mode: soulfire.bot_pb2.GameMode¶
- display_name: soulfire.domain_pb2.TextComponent¶
- show_hat: bool¶
- list_order: int¶
- changed_fields: google.protobuf.internal.containers.RepeatedScalarFieldContainer[str]¶