soulfire.bot_live_pb2.BotStateDelta¶
- class soulfire.bot_live_pb2.BotStateDelta(x: float | None = ..., y: float | None = ..., z: float | None = ..., x_rot: float | None = ..., y_rot: float | None = ..., health: float | None = ..., max_health: float | None = ..., food_level: int | None = ..., saturation_level: float | None = ..., selected_hotbar_slot: int | None = ..., dimension: str | None = ..., experience_level: int | None = ..., experience_progress: float | None = ..., game_mode: soulfire.bot_pb2.GameMode | str | None = ...)¶
Bases:
google.protobuf.message.MessageAbstract base class for protocol messages.
Protocol message classes are almost always generated by the protocol compiler. These generated types subclass Message and implement the methods shown below.
- X_FIELD_NUMBER: ClassVar[int]¶
- Y_FIELD_NUMBER: ClassVar[int]¶
- Z_FIELD_NUMBER: ClassVar[int]¶
- X_ROT_FIELD_NUMBER: ClassVar[int]¶
- Y_ROT_FIELD_NUMBER: ClassVar[int]¶
- HEALTH_FIELD_NUMBER: ClassVar[int]¶
- MAX_HEALTH_FIELD_NUMBER: ClassVar[int]¶
- FOOD_LEVEL_FIELD_NUMBER: ClassVar[int]¶
- SATURATION_LEVEL_FIELD_NUMBER: ClassVar[int]¶
- SELECTED_HOTBAR_SLOT_FIELD_NUMBER: ClassVar[int]¶
- DIMENSION_FIELD_NUMBER: ClassVar[int]¶
- EXPERIENCE_LEVEL_FIELD_NUMBER: ClassVar[int]¶
- EXPERIENCE_PROGRESS_FIELD_NUMBER: ClassVar[int]¶
- GAME_MODE_FIELD_NUMBER: ClassVar[int]¶
- x: float¶
- y: float¶
- z: float¶
- x_rot: float¶
- y_rot: float¶
- health: float¶
- max_health: float¶
- food_level: int¶
- saturation_level: float¶
- selected_hotbar_slot: int¶
- dimension: str¶
- experience_level: int¶
- experience_progress: float¶
- game_mode: soulfire.bot_pb2.GameMode¶