soulfire.bot_live_pb2.BotStateDelta

class soulfire.bot_live_pb2.BotStateDelta(x: float | None = ..., y: float | None = ..., z: float | None = ..., x_rot: float | None = ..., y_rot: float | None = ..., health: float | None = ..., max_health: float | None = ..., food_level: int | None = ..., saturation_level: float | None = ..., selected_hotbar_slot: int | None = ..., dimension: str | None = ..., experience_level: int | None = ..., experience_progress: float | None = ..., game_mode: soulfire.bot_pb2.GameMode | str | None = ...)

Bases: google.protobuf.message.Message

Abstract base class for protocol messages.

Protocol message classes are almost always generated by the protocol compiler. These generated types subclass Message and implement the methods shown below.

X_FIELD_NUMBER: ClassVar[int]
Y_FIELD_NUMBER: ClassVar[int]
Z_FIELD_NUMBER: ClassVar[int]
X_ROT_FIELD_NUMBER: ClassVar[int]
Y_ROT_FIELD_NUMBER: ClassVar[int]
HEALTH_FIELD_NUMBER: ClassVar[int]
MAX_HEALTH_FIELD_NUMBER: ClassVar[int]
FOOD_LEVEL_FIELD_NUMBER: ClassVar[int]
SATURATION_LEVEL_FIELD_NUMBER: ClassVar[int]
SELECTED_HOTBAR_SLOT_FIELD_NUMBER: ClassVar[int]
DIMENSION_FIELD_NUMBER: ClassVar[int]
EXPERIENCE_LEVEL_FIELD_NUMBER: ClassVar[int]
EXPERIENCE_PROGRESS_FIELD_NUMBER: ClassVar[int]
GAME_MODE_FIELD_NUMBER: ClassVar[int]
x: float
y: float
z: float
x_rot: float
y_rot: float
health: float
max_health: float
food_level: int
saturation_level: float
selected_hotbar_slot: int
dimension: str
experience_level: int
experience_progress: float
game_mode: soulfire.bot_pb2.GameMode