soulfire.BotEventFilter¶
- class soulfire.BotEventFilter(include_state_deltas: bool = ..., include_chat: bool = ..., include_lifecycle: bool = ..., include_entity_events: bool = ..., entity_radius: float | None = ..., include_block_updates: bool = ..., block_radius: float | None = ..., include_inventory: bool = ..., include_damage: bool = ..., include_environment: bool = ..., include_player_list: bool = ..., include_boss_bars: bool = ..., include_sounds: bool = ..., include_particles: bool = ..., include_scoreboard: bool = ..., include_resource_packs: bool = ..., include_titles: bool = ..., include_chunks: bool = ...)¶
Bases:
google.protobuf.message.MessageAbstract base class for protocol messages.
Protocol message classes are almost always generated by the protocol compiler. These generated types subclass Message and implement the methods shown below.
- INCLUDE_STATE_DELTAS_FIELD_NUMBER: ClassVar[int]¶
- INCLUDE_CHAT_FIELD_NUMBER: ClassVar[int]¶
- INCLUDE_LIFECYCLE_FIELD_NUMBER: ClassVar[int]¶
- INCLUDE_ENTITY_EVENTS_FIELD_NUMBER: ClassVar[int]¶
- ENTITY_RADIUS_FIELD_NUMBER: ClassVar[int]¶
- INCLUDE_BLOCK_UPDATES_FIELD_NUMBER: ClassVar[int]¶
- BLOCK_RADIUS_FIELD_NUMBER: ClassVar[int]¶
- INCLUDE_INVENTORY_FIELD_NUMBER: ClassVar[int]¶
- INCLUDE_DAMAGE_FIELD_NUMBER: ClassVar[int]¶
- INCLUDE_ENVIRONMENT_FIELD_NUMBER: ClassVar[int]¶
- INCLUDE_PLAYER_LIST_FIELD_NUMBER: ClassVar[int]¶
- INCLUDE_BOSS_BARS_FIELD_NUMBER: ClassVar[int]¶
- INCLUDE_SOUNDS_FIELD_NUMBER: ClassVar[int]¶
- INCLUDE_PARTICLES_FIELD_NUMBER: ClassVar[int]¶
- INCLUDE_SCOREBOARD_FIELD_NUMBER: ClassVar[int]¶
- INCLUDE_RESOURCE_PACKS_FIELD_NUMBER: ClassVar[int]¶
- INCLUDE_TITLES_FIELD_NUMBER: ClassVar[int]¶
- INCLUDE_CHUNKS_FIELD_NUMBER: ClassVar[int]¶
- include_state_deltas: bool¶
- include_chat: bool¶
- include_lifecycle: bool¶
- include_entity_events: bool¶
- entity_radius: float¶
- include_block_updates: bool¶
- block_radius: float¶
- include_inventory: bool¶
- include_damage: bool¶
- include_environment: bool¶
- include_player_list: bool¶
- include_boss_bars: bool¶
- include_sounds: bool¶
- include_particles: bool¶
- include_scoreboard: bool¶
- include_resource_packs: bool¶
- include_titles: bool¶
- include_chunks: bool¶