soulfire.Goals¶
- class soulfire.Goals[source]¶
- block(position: BlockTargetLike, radius: float = 0) soulfire.bot_live_pb2.PathfindGoal[source]¶
- near(position: WorldTargetLike, radius: float) soulfire.bot_live_pb2.PathfindGoal[source]¶
- entity(target: EntityTargetLike, radius: float) soulfire.bot_live_pb2.PathfindGoal[source]¶
- xz(x: float, z: float, *, dimension: str = '', radius: float = 0) soulfire.bot_live_pb2.PathfindGoal[source]¶
- y(y: int, *, dimension: str = '') soulfire.bot_live_pb2.PathfindGoal[source]¶
- break_block(position: BlockTargetLike) soulfire.bot_live_pb2.PathfindGoal[source]¶
- place_block(position: BlockTargetLike) soulfire.bot_live_pb2.PathfindGoal[source]¶
- away_from_position(position: WorldTargetLike, radius: float) soulfire.bot_live_pb2.PathfindGoal[source]¶
- away_from_entity(target: EntityTargetLike, radius: float) soulfire.bot_live_pb2.PathfindGoal[source]¶